Digital and Social Media

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External Communication in Social Media During Asymmetric Conflicts
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External Communication in Social Media During Asymmetric Conflicts

A Theoretical Model and Empirical Case Study of the Conflict in Israel and Palestine

Which strategies of external communication do conflict parties use during asymmetric conflicts and what shapes the selection of these communication strategies?
History in Games
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History in Games

Contingencies of an Authentic Past

From the perspective of historical game studies this book illuminates historical authenticity, a buzzword used by game developers and consumers alike.
Images on the Move
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Images on the Move

Materiality – Networks – Formats

The book examines the mobility and circulation of analogue and digital images – ranging from postcards to networked images in the internet of things.
Narrative Mechanics
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Narrative Mechanics

Strategies and Meanings in Games and Real Life

What do stories in games have in common with political narratives? The book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life.
Mixed Reality and Games
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Mixed Reality and Games

Theoretical and Practical Approaches in Game Studies and Education

This book provides a multidisciplinary approach to the complex topic of mixed reality in video games – through the lenses of design, education, and theory.
A New Science for Future
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A New Science for Future

Climate Impact Modeling and the Quest for Digital Openness

An ethnographic investigation into how scientists predict and mediate the future with climate change.
Digital Culture & Society (DCS)
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Digital Culture & Society (DCS)

Vol. 6, Issue 2/2020 – The Politics of Metadata

An exploration of ideological and political aspects of metadata practices within image collections from an interdisciplinary perspective
Female Identities in Lesbian Web Series
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Female Identities in Lesbian Web Series

Transnational Community Building in Anglo-, Hispano-, and Francophone Contexts

Lesbian web series narrate female-centered stories, strengthen identity construction, and generate transnational communities beyond cultural barriers.
Digital Culture & Society (DCS)
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Digital Culture & Society (DCS)

Vol. 6, Issue 1/2020 – Alternative Histories in DIY Cultures and Maker Utopias

This special issue brings together contributions that highlight how historicising plays a role in mythmaking and the creation of social imaginaries.
Violence | Perception | Video Games
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Violence | Perception | Video Games

New Directions in Game Research

This anthology compiles papers presented at the two first editions of the Young Academics Workshop of the Clash of Realities conference: Perceiving Video Games (2017) and Reframing the Violence and Video Games Debate (2018).
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