Media Studies

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21st Century Retro: "Mad Men" and 1960s America in Film and Television
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21st Century Retro: "Mad Men" and 1960s America in Film and Television
This book offers a vocabulary to discuss contemporary televisual productions that revisit recent pasts in self-conscious and non-nostalgic ways.
Music and Democracy
Neu
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Music and Democracy

Participatory Approaches

This book explores how music relates to democratic participation - on- and offline, throughout cultures, in various times, social settings, and political systems.
History in Games
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History in Games

Contingencies of an Authentic Past

From the perspective of historical game studies this book illuminates historical authenticity, a buzzword used by game developers and consumers alike.
The Supernatural Media Virus
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The Supernatural Media Virus

Virus Anxiety in Gothic Fiction Since 1990

An exploration of the cultural relevance of the trope of the supernatural media virus and imaginations of the network society in Gothic fiction since 1990.
External Communication in Social Media During Asymmetric Conflicts
Neu
€45.00
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External Communication in Social Media During Asymmetric Conflicts

A Theoretical Model and Empirical Case Study of the Conflict in Israel and Palestine

Which strategies of external communication do conflict parties use during asymmetric conflicts and what shapes the selection of these communication strategies?
Narrative Mechanics
Neu
€39.00
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Narrative Mechanics

Strategies and Meanings in Games and Real Life

What do stories in games have in common with political narratives? The book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life.
Passing and Posing between Black and White
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Passing and Posing between Black and White

Calibrating the Color Line in U.S. Cinema

Race relations in U.S. cinema not only concern visual representation of the Other but also an interrogation of boundaries that pertain to the medium itself.
Mixed Reality and Games
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Mixed Reality and Games

Theoretical and Practical Approaches in Game Studies and Education

This book provides a multidisciplinary approach to the complex topic of mixed reality in video games – through the lenses of design, education, and theory.
A New Science for Future
Neu
€40.00
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A New Science for Future

Climate Impact Modeling and the Quest for Digital Openness

An ethnographic investigation into how scientists predict and mediate the future with climate change.
Digital Culture & Society (DCS)
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Digital Culture & Society (DCS)

Vol. 6, Issue 2/2020 – The Politics of Metadata

An exploration of ideological and political aspects of metadata practices within image collections from an interdisciplinary perspective
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