Media Studies

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Van Gogh TV's »Piazza Virtuale«
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Van Gogh TV's »Piazza Virtuale«

The Invention of Social Media at documenta IX in 1992

The start of social media in 1992: A ground-breaking examination of an equally ground-breaking media experiment.
Between Violence, Vulnerability, Resilience and Resistance
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Between Violence, Vulnerability, Resilience and Resistance

Arab Television News on the Experiences of Syrian Women during the Syrian Conflict

An imposing examination of the relationship between structures of power and the notion of agency among the subaltern, by looking at how the Arab television news represented the Syrian women's experiences during the Syrian conflict.
Campus Medius: Digital Mapping in Cultural and Media Studies
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Campus Medius: Digital Mapping in Cultural and Media Studies
Campus Medius explores and expands the possibilities of digital cartography in cultural and media studies. Simon Ganahl documents the development of the project from a historical case study to a mapping platform. Based on the question what a media experience is, the concepts of the apparatus (dispositif) and the actor-network are translated into a data model. A time-space of 24 hours in Vienna in May 1933, marked by a so-called »Turks Deliverance Celebration« (Türkenbefreiungsfeier), serves as an empirical laboratory. This Austrofascist rally is mapped from multiple perspectives and weaved into media-historical networks, spanning from the seventeenth century up to the present day.
Lexicon of Global Melodrama
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Lexicon of Global Melodrama
Informative essays on more than 70 films (including numerous images) offering a broad overview on melodramas worldwide.
(Dis)Obedience in Digital Societies
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(Dis)Obedience in Digital Societies

Perspectives on the Power of Algorithms and Data

Algorithms shape human behavior on various levels – how can this algorithmic power be broken?
Music and Democracy
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Music and Democracy

Participatory Approaches

This book explores how music relates to democratic participation - on- and offline, throughout cultures, in various times, social settings, and political systems.
Interrogating Datafication
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Interrogating Datafication

Towards a Praxeology of Data

Making sense of digital societies implies studying mundane data practices: how they originated, the forms they take, and how they shape the future.
External Communication in Social Media During Asymmetric Conflicts
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External Communication in Social Media During Asymmetric Conflicts

A Theoretical Model and Empirical Case Study of the Conflict in Israel and Palestine

Which strategies of external communication do conflict parties use during asymmetric conflicts and what shapes the selection of these communication strategies?
Narrative Mechanics
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Narrative Mechanics

Strategies and Meanings in Games and Real Life

What do stories in games have in common with political narratives? The book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life.
Paratextualizing Games
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Paratextualizing Games

Investigations on the Paraphernalia and Peripheries of Play

The anthology seeks to examine video game paratexts: Which paratexts have gaming cultures produced? And how do paratexts influence the development of games?
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