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Bally - A History of Footwear in the Interwar Period
In the 1930s, shoes became fashionable objects with wide consequences for design and industrial production. The history of modern footwear can be traced through the lens of Bally's corporate evolution.
Monospace and Multiverse
Exploring Space with Actor-Network-Theory
The book takes the reader on a journey into the world of the making and re-making of space, by exploring the everyday life of the Sainsbury Centre for Visual Arts (Norwich, England) with an ANT-based empirical study.
Architectonics of Game Spaces
The Spatial Logic of the Virtual and Its Meaning for the Real
If reality is a construction and architecture is part of it, then the virtual spaces of games can teach us a lot about architecture and the role it plays in and for society.