Sabine Harrer
Sabine Harrer (PhD), born in 1984, is a game designer and media artist based in Vienna, Berlin and Copenhagen. As a member of the Copenhagen Game Collective, she has created experimental games and performative play experiences since 2014. Previously, she worked as a lecturer in media and game studies at the University of Vienna and at the IT University of Copenhagen. She was also a research fellow at the Austrian Academy of Sciences. In her work, she blends cultural studies and game design to explore the workings of human experience, social power, and modes of intimacy.
transcript-Publications in the Research Fields: Cultural Studies, Cultural Studies, Digital and Social Media, Media Aesthetics, Media Studies
Publications in the Series: Media Studies
Publications
Book Chapter
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Games and Bereavement
Frontmatter
Seiten 1 - 4 -
Table of Contents
Seiten 5 - 6 -
Credits
Seiten 7 - 8 -
Introduction
Seiten 9 - 20 -
1.1 Videogame Representation
Seiten 23 - 44 -
1.2 Understanding Bereavement
Seiten 45 - 66 -
2.1 Of Limit Breaks and Ghost Glitches: Losing Aeris in Final Fantasy VII
Seiten 69 - 84 -
2.2 "You Were There": Losing Yorda in Ico
Seiten 85 - 104 -
2.3 Conjugal Love: Losing the Spouse in Passage
Seiten 105 - 120 -
2.4 Losing Big Brother in Brothers: A Tale of Two Sons
Seiten 121 - 142 -
2.5 "Let's All Be Good Mothers OK": Losing the Badger Cubs in Shelter
Seiten 143 - 160 -
2.6 Designing for Loss and Grief: A Summary
Seiten 161 - 178 -
3.1 Grief-Based Game Design: A Case Study on Pregnancy Loss
Seiten 181 - 192 -
3.2 Ideation with the Bereaved: The Trauerspiel Workshop
Seiten 193 - 218 -
3.3 Designing Jocoi: A Game about Pregnancy Loss
Seiten 219 - 238 -
3.4 On the Question of Impact: Evaluating Jocoi
Seiten 239 - 252 -
Making Space for Grief: Conclusive Thoughts
Seiten 253 - 260 -
References
Seiten 261 - 274